Hungry Shark Scratch Game for Beginner Game Designers
Learners will design a predator-prey style game in Scratch where a shark sprite will move around the screen gobbling up a bunch of fish!
Learners will design a predator-prey style game in Scratch where a shark sprite will move around the screen gobbling up a bunch of fish!
These two Scratch video tutorials will walk you through a couple of ways to create a new game in Scratch by remixing an existing game.
Learning how to make interactive stories in Scratch.
In this lesson students will be introduced to the techniques of adding acceleration, speed, and friction in Scratch!
See what Pinnguaq is offering for online learning at home this week for April 20th-25th.
In this lesson students will be introduced to three techniques for moving a player around the stage in Scratch!
This lesson shows you how to use audacity to edit sounds to create your own sound FX for a Seeking game made with Scratch!
Based on a book called “Trip to the Moon”, students will learn the basics of animation and sprite movement in Scratch using trip to the moon.
In this module students will have an opportunity to look at storyboards and consider the visual cues that can help tell a story.
In this lesson students will learn how to use x and y coordinates to place sprites on the workspace in Scracth.
In this lesson students will be exploring conditional statements and how they can be used in game design.
Using Scratch, students will learn about the locations of provinces, territories and various cultural areas of Canada!
In this fun lesson students will create their own jokes and discover their sense of humour using Scratch to share with their peers!
Students will build a game in Scratch using the ‘random operator.’ After this module students will have the skills to create probability experiments.
In this lesson students will explore Scratch’s music library, and putting them together through programming to make music.
Students will gain an introduction to the basic functions of Scratch through the creation of a game. Students will learn about ‘sprites’, costumes, and the use of sounds.