Learning Procedural Writing With Lightbot
Using the game Lightbot, students will learn how to create step-by-step instructions used in procedural writing.
Using the game Lightbot, students will learn how to create step-by-step instructions used in procedural writing.
In this lesson students will learn how to use x and y coordinates to place sprites on the workspace in Scracth.
The goal for this lesson is to teach students the important of inter generational oral stories and Indigenous culture.
Students will learn that it is acceptable and encouraged to use computers and technology for fun and learning, but it is also very important to consider what they are consuming and why.
Learn how to use GraphicsGale to create a skin for your Minecraft character!
In this lesson students will be exploring conditional statements and how they can be used in game design.
Using Scratch, students will learn about the locations of provinces, territories and various cultural areas of Canada!
Learn about Audacity, a free program that allows you to record and edit audio.
Cyberbullying affects a lot of people online. Learn how to recognize what cyberbullying is and how to seek help if someone you know is being cyberbullied.
Learn how to create Métis dot art by using traditional tools as well as the digital art software Autodesk Sketchbook!
Students will learn how to work with layers and transparency within the image creation software GraphicsGale.
In this module students will learn about the function of tiling within a game and how to create their own.
Students will build further on their animation knowledge and learn new techniques in GraphicsGale.
The techniques introduced in this module can help improve the quality of a student’s final pixel art graphics.
In this lesson students will build important game framework tiles. They will learn about variants and permutations of tiles.
Students will gain an introduction to the basic functions of Scratch through the creation of a game. Students will learn about ‘sprites’, costumes, and the use of sounds.